...I Was Hoping You'd Ask
My name is Brady Cackler. By day, I am a designer, editor, and director. By night, I am asleep. I hail from Independence, Missouri, but currently work as a designer and director in Vancouver, BC. I have worked on projects from Vancouver, BC to Sydney, AU to New York City.
...Logically Next Question
I love to tell stories that are rich in detail, but resonate with themes that speak to us. Particularly, I have a passion for telling stories through motion, film, and interactive experiences.
...Let Me Explain
I strive to tell stories that make you remember, and prompt you to think deeper about, the project. I feel that with the right opportunity, I can help you or your company leave its mark.
A Culminating Project
What He Left You was a pinnacle cumulative project in my design career so far. It was an opportunity to integrate the skills I have honed over the past several years. 3D designer, Walter Covarrubias, and I came together to tell the story of an old man who died and left his estranged son one last message.
The experience was challenging but rewarding. I had a chance to collaborate with musicians and other designers to tell this story in the best way I could. There is more to be found about this film at What He Left You.com. Skills used on this project include:
A 2010 Adobe Design Award Semi-Finalist
This project further emphasized to me, the need to be willing to jump in and make a project work, even if it pushes you out of your typical workflow. With the narrative struggling to come through, I came up with a new approach two days before the delivery date. By cutting all of the voice over and audio effects together, I let them drive the visuals.
I went to the audio lab, and through the night, I pieced together a more effective way to tell the story. The next day the visuals just came naturally with the audio I had created. Solace was honored as a 2010 ADAA semi-finalist in Live Action.
Skills used on this project include:
Exploring New Ways To Tell The Story
Stealing Canada is a feature film script written by Tyler Burton Smith. This opening title sequence was an opportunity to explore, using stop motion photography and several different treatment techniques, the story of a young man at his boiling point with small town life.
As is often the case, this motion project would need to fit snuggly into a song that would encapsulate the story's narrative. That was the final step in establishing the film that was to come.
My passion for creative problem solving began at an early age when I tried to remove an electric vacuum plug from the wall by prying it out with a metal butter knife. Although some would deem that as a failure (which I would argue with, since the plug was out of the wall when I came to), I continued to pursue my love of creative problem solving.
In elementary school I was selected for several accelerated programs that tried to design solutions for among other things: how humans could establish colonies on Mars, and how to build structures out of balsa wood that could support hundreds of times their own weight.
Now the fact that we aren't living in wooden models on Mars (...yet) hasn't deterred me from continuing to design creative solutions. Now I do that by composing stories through color, motion, photography, and typography.
I have never let a technical hurdle stand in the way of telling a story. If we can dream it up, let's figure out a way to do it. Whether that is learning certain software or bringing in another talented collaborator, I always want to make the best project possible.
I have taken a wide and winding road to get to where I am: from a Bachelors of Arts in Communications, to several Masters level credit hours in Teaching and Management. Each of those experiences helped inform me and lead me to where I belong as a designer and filmmaker. My latest educational experience was earning a diploma from Vancouver Film School's Digital Design program in 2010.
Previously I have worked as an editor and multimedia designer at Opus Communications, and then as creative director of a small design firm of 3-5 designers. These experiences have all been extremely formative in the indelible truth: collaboration is key in the creative process. Plus, what seems like more fun: crying by yourself on center court after winning Wimbledon, or being on top of the dog pile at the pitcher's mound after winning the World Series??
I am always looking for new projects that are rich in narrative, and provide new challenges. Each project is a chance to provide a client with something that will exceed their expectations, and personally, be better each time I pick up a camera or turn on the computer. I would love the chance to talk with you about a new opportunity.
Please feel free to contact me if you have a comment or would like to talk about a potential project. I am always interested in hearing from people and taking on new challenges.